Vincent Campbell
VFX artist & film director
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Houdini generalist since 2021 for series and films
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VFX compositing since 2016 for series, films, mapping
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36 short movies written and directed in Quebec and Europe
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Camera, editing and color grading from 2010 to 2016
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Musician since childhood
Software
- 3D generalist : Houdini, Unreal, Substance, Redshift
- Compositing & editing : Nuke, AfterFX, Resolve, Premiere
- Coding : VEX, Python, Javascript
Training
- Houdini, liquids and oceans (NAD 2024 & 2022)
- Houdini, vellum softbodies (NAD 2024)
- Houdini, pop/rbd/pyro/flip (Applied Houdini 2024)
- Houdini, USD for 3D artists (NAD 2023)
- Houdini intensive, 3 months (NAD 2021)
- Unreal lighting (NAD 2023)
- Unreal intro (NAD 2020)
- Substance Painter & Designer (NAD 2020)
- Nuke advanced and intro (NAD 2016)
Studies
- Bachelor of Arts in cinema, Université de Montréal, 2010
- Certificate in scriptwriting, UQAM, 2006
- DEC in cinema, Collège Édouard-Montpetit, 2005
Music
- Piano/synth
- Guitars and bass